![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <TimelineComponent.h>
Public Member Functions | |
| FTimelineEventEntry () | |
Public Attributes | |
| float | Time |
| FOnTimelineEvent | EventFunc |
Struct that contains one entry for an 'event' during the timeline
|
inline |
| FOnTimelineEvent FTimelineEventEntry::EventFunc |
Function to execute when Time is reached
| float FTimelineEventEntry::Time |
Time at which event should fire