UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FTimelineLinearColorTrack Struct Reference

#include <TimelineComponent.h>

Public Member Functions

 FTimelineLinearColorTrack ()
 

Public Attributes

TObjectPtr< class UCurveLinearColorLinearColorCurve
 
FOnTimelineLinearColor InterpFunc
 
FName TrackName
 
FName LinearColorPropertyName
 
FStructPropertyLinearColorProperty
 
FOnTimelineLinearColorStatic InterpFuncStatic
 

Detailed Description

Struct that contains one entry for each linear color interpolation performed by the timeline

Constructor & Destructor Documentation

◆ FTimelineLinearColorTrack()

FTimelineLinearColorTrack::FTimelineLinearColorTrack ( )
inline

Member Data Documentation

◆ InterpFunc

FOnTimelineLinearColor FTimelineLinearColorTrack::InterpFunc

Function that the output from ValueCurve will be passed to

◆ InterpFuncStatic

FOnTimelineLinearColorStatic FTimelineLinearColorTrack::InterpFuncStatic

Static version of FOnTimelineFloat, for use with non-UObjects

◆ LinearColorCurve

TObjectPtr<class UCurveLinearColor> FTimelineLinearColorTrack::LinearColorCurve

Float curve to be evaluated

◆ LinearColorProperty

FStructProperty* FTimelineLinearColorTrack::LinearColorProperty

Cached linear color struct property pointer

◆ LinearColorPropertyName

FName FTimelineLinearColorTrack::LinearColorPropertyName

Name of property that we should update from this curve

◆ TrackName

FName FTimelineLinearColorTrack::TrackName

Name of track, usually set in Timeline Editor. Used by SetInterpLinearColorCurve function.


The documentation for this struct was generated from the following file: