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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <TimelineComponent.h>
Public Member Functions | |
| FTimelineLinearColorTrack () | |
Struct that contains one entry for each linear color interpolation performed by the timeline
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inline |
| FOnTimelineLinearColor FTimelineLinearColorTrack::InterpFunc |
Function that the output from ValueCurve will be passed to
| FOnTimelineLinearColorStatic FTimelineLinearColorTrack::InterpFuncStatic |
Static version of FOnTimelineFloat, for use with non-UObjects
| TObjectPtr<class UCurveLinearColor> FTimelineLinearColorTrack::LinearColorCurve |
Float curve to be evaluated
| FStructProperty* FTimelineLinearColorTrack::LinearColorProperty |
Cached linear color struct property pointer
| FName FTimelineLinearColorTrack::LinearColorPropertyName |
Name of property that we should update from this curve
| FName FTimelineLinearColorTrack::TrackName |
Name of track, usually set in Timeline Editor. Used by SetInterpLinearColorCurve function.