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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <TimelineComponent.h>
Public Member Functions | |
| FTimelineVectorTrack () | |
Struct that contains one entry for each vector interpolation performed by the timeline
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inline |
| FOnTimelineVector FTimelineVectorTrack::InterpFunc |
Function that the output from ValueCurve will be passed to
| FOnTimelineVectorStatic FTimelineVectorTrack::InterpFuncStatic |
Static version of FOnTimelineVector, for use with non-UObjects
| FName FTimelineVectorTrack::TrackName |
Name of track, usually set in Timeline Editor. Used by SetInterpVectorCurve function.
| TObjectPtr<class UCurveVector> FTimelineVectorTrack::VectorCurve |
Vector curve to be evaluated
| FStructProperty* FTimelineVectorTrack::VectorProperty |
Cached vector struct property pointer
| FName FTimelineVectorTrack::VectorPropertyName |
Name of property that we should update from this curve