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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ITraceController.h>
Classes | |
| struct | FChannel |
| struct | FChannelPreset |
| struct | FSettings |
| struct | FStats |
Public Types | |
| enum class | EUpdateType : uint8 { Status = 1 << 0 , Settings = 1 << 1 , ChannelsDesc = 1 << 2 , ChannelsStatus = 1 << 3 , All = Status|Settings|ChannelsDesc|ChannelsStatus } |
| enum class | ETraceSystemStatus : uint8 { NotAvailable , Available , TracingToServer , TracingToFile , TracingToCustomRelay , NumValues } |
Public Member Functions | |
| bool | HasChannel (FStringView ChannelName) const |
Public Attributes | |
| FGuid | SessionId |
| FGuid | InstanceId |
| bool | bIsTracing = false |
| bool | bIsPaused = false |
| bool | bAreStatNamedEventsEnabled = false |
| FString | Endpoint |
| FGuid | SessionGuid |
| FGuid | TraceGuid |
| FSettings | Settings |
| TMap< uint32, FChannel > | Channels |
| FStats | Stats |
| FDateTime | StatusTimestamp |
| ETraceSystemStatus | TraceSystemStatus |
Describes the state of a single remote instance with Trace.
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strong |
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strong |
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inline |
| FString FTraceStatus::Endpoint |
Endpoint of active trace
| FGuid FTraceStatus::InstanceId |
Instance id of the process we're controlling
| FGuid FTraceStatus::SessionGuid |
Session identifier for the trace.
| FGuid FTraceStatus::SessionId |
Session id of the process we're controlling
| FSettings FTraceStatus::Settings |
Settings
| FStats FTraceStatus::Stats |
Stats
| FDateTime FTraceStatus::StatusTimestamp |
Timestamp when the state of the trace was captured
| FGuid FTraceStatus::TraceGuid |
Unique identifier for the trace
| ETraceSystemStatus FTraceStatus::TraceSystemStatus |
The status of the trace system.