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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <TranslucentLighting.h>
Public Attributes | |
| FInjectionDataArray | Unbatched |
| TBitArray< SceneRenderingAllocator > | BatchedLocalLights [TVC_MAX] |
| uint32 | BatchedLocalLightCount = 0 |
| bool | bAnyBatchedLightsWithVirtualShadowMaps = false |
| bool FTranslucentLightInjectionCollector::FPerViewData::bAnyBatchedLightsWithVirtualShadowMaps = false |
| uint32 FTranslucentLightInjectionCollector::FPerViewData::BatchedLocalLightCount = 0 |
| TBitArray<SceneRenderingAllocator> FTranslucentLightInjectionCollector::FPerViewData::BatchedLocalLights[TVC_MAX] |
| FInjectionDataArray FTranslucentLightInjectionCollector::FPerViewData::Unbatched |