UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FTranslucentLightInjectionCollector::FPerViewData Struct Reference

#include <TranslucentLighting.h>

Public Attributes

FInjectionDataArray Unbatched
 
TBitArray< SceneRenderingAllocatorBatchedLocalLights [TVC_MAX]
 
uint32 BatchedLocalLightCount = 0
 
bool bAnyBatchedLightsWithVirtualShadowMaps = false
 

Member Data Documentation

◆ bAnyBatchedLightsWithVirtualShadowMaps

bool FTranslucentLightInjectionCollector::FPerViewData::bAnyBatchedLightsWithVirtualShadowMaps = false

◆ BatchedLocalLightCount

uint32 FTranslucentLightInjectionCollector::FPerViewData::BatchedLocalLightCount = 0

◆ BatchedLocalLights

TBitArray<SceneRenderingAllocator> FTranslucentLightInjectionCollector::FPerViewData::BatchedLocalLights[TVC_MAX]

◆ Unbatched

FInjectionDataArray FTranslucentLightInjectionCollector::FPerViewData::Unbatched

The documentation for this struct was generated from the following file: