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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <SceneRendering.h>
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| FTranslucenyPrimCount () | |
| void | Append (const FTranslucenyPrimCount &InSrc) |
| void | Add (ETranslucencyPass::Type InPass, bool bUseSceneColorCopy) |
| int32 | Num (ETranslucencyPass::Type InPass) const |
| int32 | NumPrims () const |
| bool | UseSceneColorCopy (ETranslucencyPass::Type InPass) const |
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