UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FTypedElementSyncFromWorldTag Struct Referencefinal

#include <TypedElementMiscColumns.h>

+ Inheritance diagram for FTypedElementSyncFromWorldTag:

Detailed Description

Tag to signal that data a processor copies out of the world must be synced to the data storage. Useful for when an Actor was recently spawned or reloaded in the world. Currently used if any property changes since there is no mechanism to selectively run queries for specific changed properties.


The documentation for this struct was generated from the following file: