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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <CompositeFont.h>
Public Member Functions | |
| FTypeface () | |
| FTypeface (const FName &InFontName, FString InFontFilename, const EFontHinting InHinting, const EFontLoadingPolicy InLoadingPolicy) | |
| FTypeface & | AppendFont (const FName &InFontName, FString InFontFilename, const EFontHinting InHinting, const EFontLoadingPolicy InLoadingPolicy) |
Public Attributes | |
| TArray< FTypefaceEntry > | Fonts |
Definition for a typeface (a family of fonts)
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inline |
Default constructor
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inline |
Convenience constructor for when your font family only contains a single font
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inline |
Append a new font into this family
| TArray<FTypefaceEntry> FTypeface::Fonts |
The fonts contained within this family