UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FTypeface Struct Reference

#include <CompositeFont.h>

Public Member Functions

 FTypeface ()
 
 FTypeface (const FName &InFontName, FString InFontFilename, const EFontHinting InHinting, const EFontLoadingPolicy InLoadingPolicy)
 
FTypefaceAppendFont (const FName &InFontName, FString InFontFilename, const EFontHinting InHinting, const EFontLoadingPolicy InLoadingPolicy)
 

Public Attributes

TArray< FTypefaceEntryFonts
 

Detailed Description

Definition for a typeface (a family of fonts)

Constructor & Destructor Documentation

◆ FTypeface() [1/2]

FTypeface::FTypeface ( )
inline

Default constructor

◆ FTypeface() [2/2]

FTypeface::FTypeface ( const FName InFontName,
FString  InFontFilename,
const EFontHinting  InHinting,
const EFontLoadingPolicy  InLoadingPolicy 
)
inline

Convenience constructor for when your font family only contains a single font

Member Function Documentation

◆ AppendFont()

FTypeface & FTypeface::AppendFont ( const FName InFontName,
FString  InFontFilename,
const EFontHinting  InHinting,
const EFontLoadingPolicy  InLoadingPolicy 
)
inline

Append a new font into this family

Member Data Documentation

◆ Fonts

TArray<FTypefaceEntry> FTypeface::Fonts

The fonts contained within this family


The documentation for this struct was generated from the following file: