UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FUIComponentTarget Struct Reference

#include <UIComponentContainer.h>

Public Member Functions

 GENERATED_BODY ()
 
 FUIComponentTarget ()
 
 FUIComponentTarget (UUIComponent *Component, FName InChildName)
 
UWidgetResolve (const class UWidgetTree *WidgetTree)
 
FName GetTargetName () const
 
void SetTargetName (FName NewName)
 
UUIComponentGetComponent () const
 
bool IsValid () const
 

Constructor & Destructor Documentation

◆ FUIComponentTarget() [1/2]

FUIComponentTarget::FUIComponentTarget ( )

◆ FUIComponentTarget() [2/2]

FUIComponentTarget::FUIComponentTarget ( UUIComponent Component,
FName  InChildName 
)

Member Function Documentation

◆ GENERATED_BODY()

FUIComponentTarget::GENERATED_BODY ( )

◆ GetComponent()

UUIComponent * FUIComponentTarget::GetComponent ( ) const
inline

◆ GetTargetName()

FName FUIComponentTarget::GetTargetName ( ) const
inline

◆ IsValid()

bool FUIComponentTarget::IsValid ( ) const
inline

◆ Resolve()

UWidget * FUIComponentTarget::Resolve ( const class UWidgetTree WidgetTree)

Resolves the Widget ptr using it's name.

◆ SetTargetName()

void FUIComponentTarget::SetTargetName ( FName  NewName)

The documentation for this struct was generated from the following files: