UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FUniversallyUniqueObjectNameGenerator Struct Reference

#include <UObjectGlobals.h>

Public Member Functions

COREUOBJECT_API FUniversallyUniqueObjectNameGenerator (const FGuid &Seed)
 
COREUOBJECT_API uint32 GetNewValue () const
 

Public Attributes

TCHAR SessionIdBase36 [14]
 
std::atomic< uint32Seed
 

Detailed Description

Generator class that can be used as a session to generate universally unique object names.

Constructor & Destructor Documentation

◆ FUniversallyUniqueObjectNameGenerator()

FUniversallyUniqueObjectNameGenerator::FUniversallyUniqueObjectNameGenerator ( const FGuid Seed)

Member Function Documentation

◆ GetNewValue()

uint32 FUniversallyUniqueObjectNameGenerator::GetNewValue ( ) const

Member Data Documentation

◆ Seed

std::atomic<uint32> FUniversallyUniqueObjectNameGenerator::Seed
mutable

◆ SessionIdBase36

TCHAR FUniversallyUniqueObjectNameGenerator::SessionIdBase36[14]

The documentation for this struct was generated from the following files: