![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <ScenePrimitiveUpdates.h>
Inheritance diagram for FUpdateInstanceFromComputeCommand:Public Attributes | |
| FPrimitiveSceneProxy * | PrimitiveSceneProxy { nullptr } |
| FGPUSceneWriteDelegate | GPUSceneWriter |
| FGPUSceneWriteDelegate FUpdateInstanceFromComputeCommand::GPUSceneWriter |
| FPrimitiveSceneProxy* FUpdateInstanceFromComputeCommand::PrimitiveSceneProxy { nullptr } |