UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FVTPhysicalSpaceDescription Struct Reference

#include <VirtualTexturePhysicalSpace.h>

Public Attributes

uint32 TileSize
 
uint8 Dimensions
 
uint8 NumLayers
 
TEnumAsByte< EPixelFormatFormat [VIRTUALTEXTURE_SPACE_MAXLAYERS]
 
bool bHasLayerSrgbView [VIRTUALTEXTURE_SPACE_MAXLAYERS]
 
bool bCanSplit
 

Detailed Description

Description that determines a unique physical space. This is filled out by a producer.

Member Data Documentation

◆ bCanSplit

bool FVTPhysicalSpaceDescription::bCanSplit

◆ bHasLayerSrgbView

bool FVTPhysicalSpaceDescription::bHasLayerSrgbView[VIRTUALTEXTURE_SPACE_MAXLAYERS]

◆ Dimensions

uint8 FVTPhysicalSpaceDescription::Dimensions

◆ Format

TEnumAsByte<EPixelFormat> FVTPhysicalSpaceDescription::Format[VIRTUALTEXTURE_SPACE_MAXLAYERS]

◆ NumLayers

uint8 FVTPhysicalSpaceDescription::NumLayers

◆ TileSize

uint32 FVTPhysicalSpaceDescription::TileSize

The documentation for this struct was generated from the following file: