UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FVTProduceTargetLayer Struct Reference

#include <VirtualTexturing.h>

Public Member Functions

PRAGMA_DISABLE_DEPRECATION_WARNINGS FVTProduceTargetLayer ()=default
 
 FVTProduceTargetLayer (const FVTProduceTargetLayer &)=default
 
FVTProduceTargetLayeroperator= (const FVTProduceTargetLayer &)=default
 

Public Attributes

IPooledRenderTargetPooledRenderTarget = nullptr
 
FIntVector pPageLocation = FIntVector::ZeroValue
 
FRHITextureTextureRHI = nullptr
 

Detailed Description

Describes a location to write a single layer of a VT tile

Constructor & Destructor Documentation

◆ FVTProduceTargetLayer() [1/2]

PRAGMA_DISABLE_DEPRECATION_WARNINGS FVTProduceTargetLayer::FVTProduceTargetLayer ( )
default

◆ FVTProduceTargetLayer() [2/2]

FVTProduceTargetLayer::FVTProduceTargetLayer ( const FVTProduceTargetLayer )
default

Member Function Documentation

◆ operator=()

FVTProduceTargetLayer & FVTProduceTargetLayer::operator= ( const FVTProduceTargetLayer )
default

Member Data Documentation

◆ PooledRenderTarget

IPooledRenderTarget* FVTProduceTargetLayer::PooledRenderTarget = nullptr

Pooled render target to write to.

◆ pPageLocation

FIntVector FVTProduceTargetLayer::pPageLocation = FIntVector::ZeroValue

Location within the target texture to write.

◆ TextureRHI

FRHITexture* FVTProduceTargetLayer::TextureRHI = nullptr

The documentation for this struct was generated from the following file: