![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <VirtualTextureTranscodeCache.h>
Public Attributes | ||
| union { | ||
| uint64 Key | ||
| struct { | ||
| uint32 ProducerID | ||
| uint32 vAddress: 24 | ||
| uint32 vLevel: 4 | ||
| uint32 LayerMask: 4 | ||
| } | ||
| }; | ||
| uint16 | Hash | |
| union { ... } FVTTranscodeKey |
| uint16 FVTTranscodeKey::Hash |
| uint64 FVTTranscodeKey::Key |
| uint32 FVTTranscodeKey::LayerMask |
| uint32 FVTTranscodeKey::ProducerID |
| uint32 FVTTranscodeKey::vAddress |
| uint32 FVTTranscodeKey::vLevel |