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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <VirtualTextureUploadCache.h>
Public Attributes | |
| void * | Memory = nullptr |
| uint32 | MemorySize = 0u |
| uint32 | Stride = 0u |
Memory buffer for uploading virtual texture data. This is a simple view of the buffer memory for a single tile intended for use by the streaming systems.
| void* FVTUploadTileBuffer::Memory = nullptr |
| uint32 FVTUploadTileBuffer::MemorySize = 0u |
| uint32 FVTUploadTileBuffer::Stride = 0u |