UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FVTUploadTileBuffer Struct Reference

#include <VirtualTextureUploadCache.h>

Public Attributes

voidMemory = nullptr
 
uint32 MemorySize = 0u
 
uint32 Stride = 0u
 

Detailed Description

Memory buffer for uploading virtual texture data. This is a simple view of the buffer memory for a single tile intended for use by the streaming systems.

Member Data Documentation

◆ Memory

void* FVTUploadTileBuffer::Memory = nullptr

◆ MemorySize

uint32 FVTUploadTileBuffer::MemorySize = 0u

◆ Stride

uint32 FVTUploadTileBuffer::Stride = 0u

The documentation for this struct was generated from the following file: