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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <EngineTypes.h>
Public Member Functions | |
| FViewLightingChannels () | |
| uint8 | GetMaskForStruct () const |
Static Public Member Functions | |
| static constexpr uint8 | GetMaskDefault () |
Public Attributes | |
| uint8 | bViewChannel0:1 |
| uint8 | bViewChannel1:1 |
| uint8 | bViewChannel2:1 |
| uint8 | bViewChannel3:1 |
| uint8 | bViewChannel4:1 |
View / light masking support
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inline |
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inline |
Converts view lighting channels into a bitfield for use in FLightSceneProxy
| uint8 FViewLightingChannels::bViewChannel0 |
View specific lighting channel 0 (enabled by default).
| uint8 FViewLightingChannels::bViewChannel1 |
View specific lighting channel 1.
| uint8 FViewLightingChannels::bViewChannel2 |
View specific lighting channel 2.
| uint8 FViewLightingChannels::bViewChannel3 |
View specific lighting channel 3.
| uint8 FViewLightingChannels::bViewChannel4 |
View specific lighting channel 4.