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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <RHI.h>
Public Member Functions | |
| FViewportBounds () | |
| FViewportBounds (float InTopLeftX, float InTopLeftY, float InWidth, float InHeight, float InMinDepth=0.0f, float InMaxDepth=1.0f) | |
Public Attributes | |
| float | TopLeftX |
| float | TopLeftY |
| float | Width |
| float | Height |
| float | MinDepth |
| float | MaxDepth |
Viewport bounds structure to set multiple view ports for the geometry shader (needs to be 1:1 to the D3D11 structure)
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inline |
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inline |
| float FViewportBounds::Height |
| float FViewportBounds::MaxDepth |
| float FViewportBounds::MinDepth |
| float FViewportBounds::TopLeftX |
| float FViewportBounds::TopLeftY |
| float FViewportBounds::Width |