UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FVirtualPointerPosition Struct Reference

#include <Events.h>

Public Member Functions

 FVirtualPointerPosition ()
 
 FVirtualPointerPosition (const UE::Slate::FDeprecateVector2DParameter &InCurrentCursorPosition, const UE::Slate::FDeprecateVector2DParameter &InLastCursorPosition)
 

Public Attributes

UE::Slate::FDeprecateVector2DResult CurrentCursorPosition
 
UE::Slate::FDeprecateVector2DResult LastCursorPosition
 

Detailed Description

Represents the current and last cursor position in a "virtual window" for events that are routed to widgets transformed in a 3D scene.

Constructor & Destructor Documentation

◆ FVirtualPointerPosition() [1/2]

FVirtualPointerPosition::FVirtualPointerPosition ( )
inline

◆ FVirtualPointerPosition() [2/2]

FVirtualPointerPosition::FVirtualPointerPosition ( const UE::Slate::FDeprecateVector2DParameter InCurrentCursorPosition,
const UE::Slate::FDeprecateVector2DParameter InLastCursorPosition 
)
inline

Member Data Documentation

◆ CurrentCursorPosition

UE::Slate::FDeprecateVector2DResult FVirtualPointerPosition::CurrentCursorPosition

◆ LastCursorPosition

UE::Slate::FDeprecateVector2DResult FVirtualPointerPosition::LastCursorPosition

The documentation for this struct was generated from the following file: