#include <VirtualTextureDataBuilder.h>
◆ InitializeFromBuildSettings()
◆ BlockSizeScale
| int32 FVirtualTextureBuilderDerivedInfo::BlockSizeScale = 1 |
◆ BlockSizeX
| int32 FVirtualTextureBuilderDerivedInfo::BlockSizeX = 0 |
◆ BlockSizeY
| int32 FVirtualTextureBuilderDerivedInfo::BlockSizeY = 0 |
◆ NumMips
| int32 FVirtualTextureBuilderDerivedInfo::NumMips = 0 |
◆ SizeInBlocksX
| int32 FVirtualTextureBuilderDerivedInfo::SizeInBlocksX = 0 |
◆ SizeInBlocksY
| int32 FVirtualTextureBuilderDerivedInfo::SizeInBlocksY = 0 |
◆ SizeX
| int32 FVirtualTextureBuilderDerivedInfo::SizeX = 0 |
◆ SizeY
| int32 FVirtualTextureBuilderDerivedInfo::SizeY = 0 |
The documentation for this struct was generated from the following file: