UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FVirtualTextureChunkStreamingManager Member List

This is the complete list of members for FVirtualTextureChunkStreamingManager, including all inherited members.

AddLevel(class ULevel *Level) overrideFVirtualTextureChunkStreamingManagerinlinevirtual
AddViewInformation(const FVector &ViewOrigin, float ScreenSize, float FOVScreenSize, float BoostFactor=1.0f, bool bOverrideLocation=false, float Duration=0.0f, TWeakObjectPtr< AActor > InActorToBoost=NULL, TWeakObjectPtr< UWorld > InWorld=NULL)IStreamingManager
AddViewInfoToArray(TArray< FStreamingViewInfo > &ViewInfos, const FVector &ViewOrigin, float ScreenSize, float FOVScreenSize, float BoostFactor, bool bOverrideLocation, float Duration, TWeakObjectPtr< AActor > InActorToBoost, TWeakObjectPtr< UWorld > InWorld)IStreamingManagerprotectedstatic
AddViewLocation(const FVector &Location, float BoostFactor=1.0f, bool bOverrideLocation=false, float Duration=0.0f)IStreamingManager
BlockTillAllRequestsFinished(float TimeLimit=0.0f, bool bLogResults=false) overrideFVirtualTextureChunkStreamingManagervirtual
bPendingRemoveViewsIStreamingManagerprotectedstatic
CancelForcedResources() overrideFVirtualTextureChunkStreamingManagervirtual
CurrentViewInfosIStreamingManagerprotectedstatic
Exec(UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Ar)IStreamingManagerinlinevirtual
FVirtualTextureChunkStreamingManager()FVirtualTextureChunkStreamingManager
GatherProducePageDataTasks(FVirtualTextureProducerHandle const &ProducerHandle, FGraphEventArray &InOutTasks) constFVirtualTextureChunkStreamingManager
GatherProducePageDataTasks(uint64 RequestHandle, FGraphEventArray &InOutTasks) constFVirtualTextureChunkStreamingManager
Get()IStreamingManagerstatic
Get_Concurrent()IStreamingManagerstatic
GetNumViews() constIStreamingManagerinline
GetNumWantingResources() constIStreamingManagerinlinevirtual
GetNumWantingResourcesID() constIStreamingManagerinlinevirtual
GetViewInformation(int32 ViewIndex) constIStreamingManagerinline
HasShutdown()IStreamingManagerstatic
IStreamingManager()IStreamingManagerinline
LastingViewInfosIStreamingManagerprotectedstatic
NotifyActorDestroyed(AActor *Actor)IStreamingManagerinlinevirtual
NotifyLevelChange() overrideFVirtualTextureChunkStreamingManagerinlinevirtual
NotifyLevelOffset(class ULevel *Level, const FVector &Offset) overrideFVirtualTextureChunkStreamingManagerinlinevirtual
NotifyPrimitiveDetached(const UPrimitiveComponent *Primitive)IStreamingManagerinlinevirtual
NotifyPrimitiveUpdated(const UPrimitiveComponent *Primitive)IStreamingManagerinlinevirtual
NotifyPrimitiveUpdated_Concurrent(const UPrimitiveComponent *Primitive)IStreamingManagerinlinevirtual
NumWantingResourcesIStreamingManagerprotected
NumWantingResourcesCounterIStreamingManagerprotected
PendingViewInfosIStreamingManagerprotectedstatic
ProduceTile(FRHICommandListBase &RHICmdList, uint32 SkipBorderSize, uint8 NumLayers, uint8 LayerMask, uint64 RequestHandle, const FVTProduceTargetLayer *TargetLayers)FVirtualTextureChunkStreamingManager
PropagateLightingScenarioChange()IStreamingManagerinlinevirtual
RemoveLevel(class ULevel *Level) overrideFVirtualTextureChunkStreamingManagerinlinevirtual
RemoveStreamingViews(ERemoveStreamingViews RemovalType)IStreamingManager
RemoveViewInfoFromArray(TArray< FStreamingViewInfo > &ViewInfos, const FVector &ViewOrigin)IStreamingManagerprotectedstatic
RequestTile(FRHICommandListBase &RHICmdList, FUploadingVirtualTexture *VTexture, const FVirtualTextureProducerHandle &ProducerHandle, uint8 LayerMask, uint8 vLevel, uint32 vAddress, EVTRequestPagePriority Priority)FVirtualTextureChunkStreamingManager
SecondaryLocationsIStreamingManagerprotectedstatic
SetDisregardWorldResourcesForFrames(int32 NumFrames) overrideFVirtualTextureChunkStreamingManagerinlinevirtual
SetupViewInfos(float DeltaTime)IStreamingManagerprotected
Shutdown()IStreamingManagerstatic
StreamAllResources(float TimeLimit=0.0f)IStreamingManagervirtual
Tick(float DeltaTime, bool bProcessEverything=false)IStreamingManagervirtual
UpdateResourceStreaming(float DeltaTime, bool bProcessEverything=false) overrideFVirtualTextureChunkStreamingManagervirtual
~FVirtualTextureChunkStreamingManager()FVirtualTextureChunkStreamingManagervirtual
~IStreamingManager()IStreamingManagerinlinevirtual