UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FVolumeBounds Struct Reference

#include <VolumeRendering.h>

Public Member Functions

 FVolumeBounds ()
 
 FVolumeBounds (int32 Max)
 
bool IsValid () const
 

Public Attributes

int32 MinX
 
int32 MinY
 
int32 MinZ
 
int32 MaxX
 
int32 MaxY
 
int32 MaxZ
 

Detailed Description

Represents a subregion of a volume texture.

Constructor & Destructor Documentation

◆ FVolumeBounds() [1/2]

FVolumeBounds::FVolumeBounds ( )
inline

◆ FVolumeBounds() [2/2]

FVolumeBounds::FVolumeBounds ( int32  Max)
inline

Member Function Documentation

◆ IsValid()

bool FVolumeBounds::IsValid ( ) const
inline

Member Data Documentation

◆ MaxX

int32 FVolumeBounds::MaxX

◆ MaxY

int32 FVolumeBounds::MaxY

◆ MaxZ

int32 FVolumeBounds::MaxZ

◆ MinX

int32 FVolumeBounds::MinX

◆ MinY

int32 FVolumeBounds::MinY

◆ MinZ

int32 FVolumeBounds::MinZ

The documentation for this struct was generated from the following file: