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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <EngineTypes.h>
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| TEnumAsByte< EWalkableSlopeBehavior > | WalkableSlopeBehavior |
| float | WalkableSlopeAngle |
Struct allowing control over "walkable" normals, by allowing a restriction or relaxation of what steepness is normally walkable.
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Gets the slope angle used for the override behavior.
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Gets the slope override behavior.
Given a walkable floor normal Z value, either relax or restrict the value if we override such behavior.
Set the slope angle used for the override behavior.
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Set the slope override behavior.
| float FWalkableSlopeOverride::WalkableSlopeAngle |
Override walkable slope angle (in degrees), applying the rules of the Walkable Slope Behavior.
| TEnumAsByte<EWalkableSlopeBehavior> FWalkableSlopeOverride::WalkableSlopeBehavior |
Behavior of this surface (whether we affect the walkable slope).