UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FWaveTransformUObjectConfiguration Struct Reference

#include <IWaveformTransformation.h>

Public Attributes

int32 NumChannels = 0
 
float SampleRate = 0
 
float StartTime = 0.f
 
float EndTime = -1.f
 
TArray< FSoundWaveCuePointWaveCues
 
bool bIsPreviewingLoopRegion = false
 
bool bCachedSoundWaveLoopState = false
 

Member Data Documentation

◆ bCachedSoundWaveLoopState

bool FWaveTransformUObjectConfiguration::bCachedSoundWaveLoopState = false

◆ bIsPreviewingLoopRegion

bool FWaveTransformUObjectConfiguration::bIsPreviewingLoopRegion = false

◆ EndTime

float FWaveTransformUObjectConfiguration::EndTime = -1.f

◆ NumChannels

int32 FWaveTransformUObjectConfiguration::NumChannels = 0

◆ SampleRate

float FWaveTransformUObjectConfiguration::SampleRate = 0

◆ StartTime

float FWaveTransformUObjectConfiguration::StartTime = 0.f

◆ WaveCues

TArray<FSoundWaveCuePoint> FWaveTransformUObjectConfiguration::WaveCues

The documentation for this struct was generated from the following file: