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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <LandscapeComponent.h>
Public Member Functions | |
| FWeightmapLayerAllocationInfo () | |
| FWeightmapLayerAllocationInfo (ULandscapeLayerInfoObject *InLayerInfo) | |
| bool | operator== (const FWeightmapLayerAllocationInfo &RHS) const |
| FName | GetLayerName () const |
| uint32 | GetHash () const |
| void | Free () |
| bool | IsAllocated () const |
Public Attributes | |
| TObjectPtr< ULandscapeLayerInfoObject > | LayerInfo |
| uint8 | WeightmapTextureIndex |
| uint8 | WeightmapTextureChannel |
Stores information about which weightmap texture and channel each layer is stored
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| uint32 FWeightmapLayerAllocationInfo::GetHash | ( | ) | const |
| FName FWeightmapLayerAllocationInfo::GetLayerName | ( | ) | const |
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| TObjectPtr<ULandscapeLayerInfoObject> FWeightmapLayerAllocationInfo::LayerInfo |
| uint8 FWeightmapLayerAllocationInfo::WeightmapTextureChannel |
| uint8 FWeightmapLayerAllocationInfo::WeightmapTextureIndex |