UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FWindowsPlatformTime Member List

This is the complete list of members for FWindowsPlatformTime, including all inherited members.

AutoUpdateGameThreadCPUTime(double UpdateInterval)FWindowsPlatformTimestatic
CPUTimePctRelativeFWindowsPlatformTimeprotectedstatic
Cycles()FWindowsPlatformTimeinlinestatic
Cycles64()FWindowsPlatformTimeinlinestatic
GetCPUTime()FWindowsPlatformTimestatic
GetLastIntervalCPUTimeInSeconds()FGenericPlatformTimeinlinestatic
GetLastIntervalThreadCPUTimeInSeconds()FWindowsPlatformTimestatic
GetSecondsPerCycle()FGenericPlatformTimeinlinestatic
GetSecondsPerCycle64()FGenericPlatformTimeinlinestatic
GetThreadCPUTime()FWindowsPlatformTimestatic
InitTiming()FWindowsPlatformTimestatic
LastIntervalCPUTimeInSecondsFGenericPlatformTimeprotectedstatic
PrettyTime(double Seconds)FGenericPlatformTimestatic
Seconds()FWindowsPlatformTimeinlinestatic
SecondsPerCycleFGenericPlatformTimeprotectedstatic
SecondsPerCycle64FGenericPlatformTimeprotectedstatic
SecondsToCycles64(double Seconds)FGenericPlatformTimeinlinestatic
StrDate(TCHAR *Dest, SIZE_T DestSize)FGenericPlatformTimestatic
StrTime(TCHAR *Dest, SIZE_T DestSize)FGenericPlatformTimestatic
StrTimestamp()FGenericPlatformTimestatic
SystemTime(int32 &Year, int32 &Month, int32 &DayOfWeek, int32 &Day, int32 &Hour, int32 &Min, int32 &Sec, int32 &MSec)FWindowsPlatformTimestatic
ToMilliseconds(const uint32 Cycles)FGenericPlatformTimeinlinestatic
ToMilliseconds64(const uint64 Cycles)FGenericPlatformTimeinlinestatic
ToSeconds(const uint32 Cycles)FGenericPlatformTimeinlinestatic
ToSeconds64(const uint64 Cycles)FGenericPlatformTimeinlinestatic
UpdateCPUTime(float DeltaTime)FWindowsPlatformTimestatic
UpdateThreadCPUTime(float=0.0)FWindowsPlatformTimestatic
UtcTime(int32 &Year, int32 &Month, int32 &DayOfWeek, int32 &Day, int32 &Hour, int32 &Min, int32 &Sec, int32 &MSec)FWindowsPlatformTimestatic