UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FWorkGraphPipelineStateInitializer::FNameMap Struct Reference

#include <RHIResources.h>

Public Member Functions

 FNameMap (FString const &InExportName, FString const &InNodeName)
 

Public Attributes

FString ExportName
 
FString NodeName
 
uint32 ExportNameHash
 

Friends

uint32 GetTypeHash (FNameMap const &NameMap)
 

Detailed Description

A single mapping of shader export name to work graph node name. An array of these defines the full mapping.

Constructor & Destructor Documentation

◆ FNameMap()

FWorkGraphPipelineStateInitializer::FNameMap::FNameMap ( FString const &  InExportName,
FString const &  InNodeName 
)
inline

Friends And Related Symbol Documentation

◆ GetTypeHash

uint32 GetTypeHash ( FNameMap const &  NameMap)
friend

Member Data Documentation

◆ ExportName

FString FWorkGraphPipelineStateInitializer::FNameMap::ExportName

◆ ExportNameHash

uint32 FWorkGraphPipelineStateInitializer::FNameMap::ExportNameHash

◆ NodeName

FString FWorkGraphPipelineStateInitializer::FNameMap::NodeName

The documentation for this struct was generated from the following file: