![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <RHIResources.h>
Public Member Functions | |
| FNameMap (FString const &InExportName, FString const &InNodeName) | |
Public Attributes | |
| FString | ExportName |
| FString | NodeName |
| uint32 | ExportNameHash |
Friends | |
| uint32 | GetTypeHash (FNameMap const &NameMap) |
A single mapping of shader export name to work graph node name. An array of these defines the full mapping.
|
inline |
| FString FWorkGraphPipelineStateInitializer::FNameMap::ExportName |
| uint32 FWorkGraphPipelineStateInitializer::FNameMap::ExportNameHash |
| FString FWorkGraphPipelineStateInitializer::FNameMap::NodeName |