UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FWorldPartitionRuntimeCellObjectMapping Struct Reference

#include <WorldPartitionRuntimeCell.h>

Public Member Functions

 FWorldPartitionRuntimeCellObjectMapping ()
 
 FWorldPartitionRuntimeCellObjectMapping (FName InPackage, FName InPath, const FTopLevelAssetPath &InBaseClass, const FTopLevelAssetPath &InNativeClass, const FActorContainerID &InContainerID, const FTransform &InContainerTransform, const FTransform &InEditorOnlyParentTransform, FName InContainerPackage, FName InWorldPackage, const FGuid &InActorInstanceGuid, bool bInIsEditorOnly)
 

Constructor & Destructor Documentation

◆ FWorldPartitionRuntimeCellObjectMapping() [1/2]

FWorldPartitionRuntimeCellObjectMapping::FWorldPartitionRuntimeCellObjectMapping ( )
inline

◆ FWorldPartitionRuntimeCellObjectMapping() [2/2]

FWorldPartitionRuntimeCellObjectMapping::FWorldPartitionRuntimeCellObjectMapping ( FName  InPackage,
FName  InPath,
const FTopLevelAssetPath InBaseClass,
const FTopLevelAssetPath InNativeClass,
const FActorContainerID InContainerID,
const FTransform InContainerTransform,
const FTransform InEditorOnlyParentTransform,
FName  InContainerPackage,
FName  InWorldPackage,
const FGuid InActorInstanceGuid,
bool  bInIsEditorOnly 
)
inline

The documentation for this struct was generated from the following file: