UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FWorldPartitionStreamingQuerySource Member List

This is the complete list of members for FWorldPartitionStreamingQuerySource, including all inherited members.

bDataLayersOnlyFWorldPartitionStreamingQuerySource
bSpatialQueryFWorldPartitionStreamingQuerySource
bUseGridLoadingRangeFWorldPartitionStreamingQuerySource
DataLayersFWorldPartitionStreamingQuerySource
ForEachShape(float InGridLoadingRange, bool bInProjectIn2D, TFunctionRef< void(const FSphericalSector &)> InOperation) constFWorldPartitionStreamingQuerySourceinline
ForEachShape(float InGridLoadingRange, FName InGridName, bool bInProjectIn2D, TFunctionRef< void(const FSphericalSector &)> InOperation) constFWorldPartitionStreamingQuerySourceinline
FWorldPartitionStreamingQuerySource()FWorldPartitionStreamingQuerySourceinline
FWorldPartitionStreamingQuerySource(const FVector &InLocation)FWorldPartitionStreamingQuerySourceinline
FWorldPartitionStreamingQuerySource(const FWorldPartitionStreamingQuerySource &Other)=defaultFWorldPartitionStreamingQuerySource
FWorldPartitionStreamingQuerySource(FWorldPartitionStreamingQuerySource &&Other)=defaultFWorldPartitionStreamingQuerySource
LocationFWorldPartitionStreamingQuerySource
operator=(const FWorldPartitionStreamingQuerySource &Other)=defaultFWorldPartitionStreamingQuerySource
operator=(FWorldPartitionStreamingQuerySource &&Other)=defaultFWorldPartitionStreamingQuerySource
RadiusFWorldPartitionStreamingQuerySource
RotationFWorldPartitionStreamingQuerySource
ShapesFWorldPartitionStreamingQuerySource
TargetBehaviorFWorldPartitionStreamingQuerySource
TargetGridsFWorldPartitionStreamingQuerySource
TargetHLODLayersFWorldPartitionStreamingQuerySource