| bBlockOnSlowLoading | FWorldPartitionStreamingSource | |
| bForce2D | FWorldPartitionStreamingSource | |
| bRemote | FWorldPartitionStreamingSource | |
| bReplay | FWorldPartitionStreamingSource | |
| bUseVelocityContributionToCellsSorting | FWorldPartitionStreamingSource | |
| CalcBounds(float InGridLoadingRange, FName InGridName, bool bCalcIn2D=false) const | FWorldPartitionStreamingSource | inline |
| DebugColor | FWorldPartitionStreamingSource | |
| ForEachShape(float InGridLoadingRange, bool bInProjectIn2D, TFunctionRef< void(const FSphericalSector &)> InOperation) const | FWorldPartitionStreamingSource | inline |
| ForEachShape(float InGridLoadingRange, FName InGridName, bool bInProjectIn2D, TFunctionRef< void(const FSphericalSector &)> InOperation) const | FWorldPartitionStreamingSource | inline |
| FSetStreamingSourceExtraAngle | FWorldPartitionStreamingSource | friend |
| FSetStreamingSourceExtraRadius | FWorldPartitionStreamingSource | friend |
| FWorldPartitionStreamingSource() | FWorldPartitionStreamingSource | inline |
| FWorldPartitionStreamingSource(FName InName, const FVector &InLocation, const FRotator &InRotation, EStreamingSourceTargetState InTargetState, bool bInBlockOnSlowLoading, EStreamingSourcePriority InPriority, bool bRemote, FVector InVelocity=FVector::Zero()) | FWorldPartitionStreamingSource | inline |
| FWorldPartitionStreamingSource(const FWorldPartitionStreamingSource &Other)=default | FWorldPartitionStreamingSource | |
| FWorldPartitionStreamingSource(FWorldPartitionStreamingSource &&Other)=default | FWorldPartitionStreamingSource | |
| GetDebugColor() const | FWorldPartitionStreamingSource | inline |
| GetHash(bool bInclude3DInformation=true) const | FWorldPartitionStreamingSource | inline |
| GetLocationQuantization() | FWorldPartitionStreamingSource | inlinestatic |
| GetRotationQuantization() | FWorldPartitionStreamingSource | inlinestatic |
| Location | FWorldPartitionStreamingSource | |
| Name | FWorldPartitionStreamingSource | |
| operator=(const FWorldPartitionStreamingSource &Other)=default | FWorldPartitionStreamingSource | |
| operator=(FWorldPartitionStreamingSource &&Other)=default | FWorldPartitionStreamingSource | |
| Priority | FWorldPartitionStreamingSource | |
| Rotation | FWorldPartitionStreamingSource | |
| Shapes | FWorldPartitionStreamingSource | |
| TargetBehavior | FWorldPartitionStreamingSource | |
| TargetGrids | FWorldPartitionStreamingSource | |
| TargetHLODLayers | FWorldPartitionStreamingSource | |
| TargetState | FWorldPartitionStreamingSource | |
| ToString() const | FWorldPartitionStreamingSource | |
| UpdateHash() | FWorldPartitionStreamingSource | |
| Velocity | FWorldPartitionStreamingSource | |