UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FWorldTilesGatherer Struct Reference
+ Inheritance diagram for FWorldTilesGatherer:

Public Member Functions

virtual bool Visit (const TCHAR *FilenameOrDirectory, bool bIsDirectory) override
 
void BuildTileCollection (const FString &WorldRootFilename)
 
FPackageNameAndLODIndex BreakToNameAndLODIndex (const FString &PackageName) const
 
- Public Member Functions inherited from IPlatformFile::FDirectoryVisitor
 FDirectoryVisitor (EDirectoryVisitorFlags InDirectoryVisitorFlags=EDirectoryVisitorFlags::None)
 
virtual ~FDirectoryVisitor ()
 
virtual bool ShouldVisitLeafPathname (FStringView LeafPathname)
 
CORE_API bool CallShouldVisitAndVisit (const TCHAR *FilenameOrDirectory, bool bIsDirectory)
 
UE_FORCEINLINE_HINT bool IsThreadSafe () const
 

Public Attributes

TArray< FString > MapFilesToConsider
 
TArray< FString > TilesCollection
 
TMultiMap< FString, FPackageNameAndLODIndexTilesLODCollection
 
- Public Attributes inherited from IPlatformFile::FDirectoryVisitor
EDirectoryVisitorFlags DirectoryVisitorFlags
 

Member Function Documentation

◆ BreakToNameAndLODIndex()

FPackageNameAndLODIndex FWorldTilesGatherer::BreakToNameAndLODIndex ( const FString &  PackageName) const
inline

◆ BuildTileCollection()

void FWorldTilesGatherer::BuildTileCollection ( const FString &  WorldRootFilename)
inline

◆ Visit()

virtual bool FWorldTilesGatherer::Visit ( const TCHAR FilenameOrDirectory,
bool  bIsDirectory 
)
inlineoverridevirtual

Callback for a single file or a directory in a directory iteration.

Parameters
FilenameOrDirectoryIf bIsDirectory is true, this is a directory (with no trailing path delimiter), otherwise it is a file name.
bIsDirectorytrue if FilenameOrDirectory is a directory.
Returns
true if the iteration should continue.

Implements IPlatformFile::FDirectoryVisitor.

Member Data Documentation

◆ MapFilesToConsider

TArray<FString> FWorldTilesGatherer::MapFilesToConsider

◆ TilesCollection

TArray<FString> FWorldTilesGatherer::TilesCollection

◆ TilesLODCollection

TMultiMap<FString, FPackageNameAndLODIndex> FWorldTilesGatherer::TilesLODCollection

The documentation for this struct was generated from the following file: