#include <HeadMountedDisplayTypes.h>
◆ GENERATED_USTRUCT_BODY()
| FXRMotionControllerState::GENERATED_USTRUCT_BODY |
( |
| ) |
|
◆ ApplicationInstanceID
| FGuid FXRMotionControllerState::ApplicationInstanceID |
◆ bValid
| bool FXRMotionControllerState::bValid = false |
◆ ControllerLocation
◆ ControllerRotation
◆ DeviceName
| FName FXRMotionControllerState::DeviceName |
◆ GripUnrealSpaceLocation
| FVector FXRMotionControllerState::GripUnrealSpaceLocation = FVector(0.0f) |
◆ GripUnrealSpaceRotation
◆ Hand
◆ TrackingStatus
◆ XRControllerPoseType
◆ XRSpaceType
The documentation for this struct was generated from the following file: