#include <kDOP.h>
◆ FkDOPBuildCollisionTriangle() [1/2]
Sets the indices, material index, calculates the centroid using the specified triangle vertex positions
◆ FkDOPBuildCollisionTriangle() [2/2]
Sets the indices, material index, calculates the centroid using the specified triangle vertex positions
◆ GetCentroid() [1/2]
◆ GetCentroid() [2/2]
◆ GetLocalNormal() [1/2]
◆ GetLocalNormal() [2/2]
◆ MaterialIndex
The material of this triangle
◆ V0
First vertex in the triangle
◆ V1
Second vertex in the triangle
◆ V2
Third vertex in the triangle
The documentation for this struct was generated from the following files:
- Engine/Source/Runtime/Engine/Public/kDOP.h
- Engine/Source/Runtime/Experimental/Chaos/Private/kDOP.h