#include <CollectionPositionTargetFacade.h>
◆ FPositionTargetsData() [1/3]
◆ FPositionTargetsData() [2/3]
| GeometryCollection::Facades::FPositionTargetsData::FPositionTargetsData |
( |
const FPositionTargetsData & |
| ) |
|
|
default |
◆ FPositionTargetsData() [3/3]
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ bIsAnisotropic
| bool GeometryCollection::Facades::FPositionTargetsData::bIsAnisotropic = false |
◆ bIsZeroRestLength
| bool GeometryCollection::Facades::FPositionTargetsData::bIsZeroRestLength = false |
◆ Damping
| float GeometryCollection::Facades::FPositionTargetsData::Damping = 0.f |
◆ SourceIndex
| TArray<int32> GeometryCollection::Facades::FPositionTargetsData::SourceIndex |
◆ SourceName
| FString GeometryCollection::Facades::FPositionTargetsData::SourceName |
◆ SourceWeights
| TArray<float> GeometryCollection::Facades::FPositionTargetsData::SourceWeights |
◆ Stiffness
| float GeometryCollection::Facades::FPositionTargetsData::Stiffness = 0.f |
◆ TargetIndex
| TArray<int32> GeometryCollection::Facades::FPositionTargetsData::TargetIndex |
◆ TargetName
| FString GeometryCollection::Facades::FPositionTargetsData::TargetName |
◆ TargetWeights
| TArray<float> GeometryCollection::Facades::FPositionTargetsData::TargetWeights |
The documentation for this struct was generated from the following file: