#include <IAnimationDataModel.h>
◆ FGuidGenerationSettings()
| IAnimationDataModel::FGuidGenerationSettings::FGuidGenerationSettings |
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| ) |
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inline |
◆ bIncludeAttributeData
| uint8 IAnimationDataModel::FGuidGenerationSettings::bIncludeAttributeData |
◆ bIncludeBoneData
| uint8 IAnimationDataModel::FGuidGenerationSettings::bIncludeBoneData |
◆ bIncludeCurveData
| uint8 IAnimationDataModel::FGuidGenerationSettings::bIncludeCurveData |
◆ bIncludeTimingData
| uint8 IAnimationDataModel::FGuidGenerationSettings::bIncludeTimingData |
The documentation for this struct was generated from the following file: