![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
This is the complete list of members for IAssetRegistry::FFileLoadProgressUpdateData, including all inherited members.
| bIsDiscoveringAssetFiles | IAssetRegistry::FFileLoadProgressUpdateData | |
| FFileLoadProgressUpdateData(int32 InNumTotalAssets, int32 InNumAssetsProcessedByAssetRegistry, int32 InNumAssetsPendingDataLoad, bool InIsDiscoveringAssetFiles) | IAssetRegistry::FFileLoadProgressUpdateData | inline |
| NumAssetsPendingDataLoad | IAssetRegistry::FFileLoadProgressUpdateData | |
| NumAssetsProcessedByAssetRegistry | IAssetRegistry::FFileLoadProgressUpdateData | |
| NumTotalAssets | IAssetRegistry::FFileLoadProgressUpdateData | |
| operator==(const FFileLoadProgressUpdateData &Other) const | IAssetRegistry::FFileLoadProgressUpdateData | inline |