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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <IAssetRegistry.h>
Public Member Functions | |
| FPauseBackgroundProcessingScope () | |
| ~FPauseBackgroundProcessingScope () | |
Request to pause background processing of scan results while this object is in scope This can be used to allow a priority thread to perform along sequence of operations without having to contend with the background thread for data access
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inline |
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inline |