UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IAssetRegistry::FPauseBackgroundProcessingScope Struct Reference

#include <IAssetRegistry.h>

Public Member Functions

 FPauseBackgroundProcessingScope ()
 
 ~FPauseBackgroundProcessingScope ()
 

Detailed Description

Request to pause background processing of scan results while this object is in scope This can be used to allow a priority thread to perform along sequence of operations without having to contend with the background thread for data access

Constructor & Destructor Documentation

◆ FPauseBackgroundProcessingScope()

IAssetRegistry::FPauseBackgroundProcessingScope::FPauseBackgroundProcessingScope ( )
inline

◆ ~FPauseBackgroundProcessingScope()

IAssetRegistry::FPauseBackgroundProcessingScope::~FPauseBackgroundProcessingScope ( )
inline

The documentation for this struct was generated from the following file: