UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ICompressedAnimData Struct Referenceabstract

#include <AnimCompressionTypes.h>

+ Inheritance diagram for ICompressedAnimData:

Public Member Functions

 ICompressedAnimData ()=default
 
ENGINE_API ICompressedAnimData (const ICompressedAnimData &)
 
ENGINE_API ICompressedAnimDataoperator= (const ICompressedAnimData &)
 
virtual ~ICompressedAnimData ()
 
virtual ENGINE_API void SerializeCompressedData (class FArchive &Ar)
 
virtual ENGINE_API void SerializeCompressedData (UObject *DataOwner, class FArchive &Ar)
 
virtual void Bind (const TArrayView< uint8 > BulkData)=0
 
virtual int64 GetApproxCompressedSize () const =0
 
virtual FString GetDebugString () const
 
virtual bool IsValid () const =0
 

Public Attributes

int32 CompressedNumberOfKeys
 

Constructor & Destructor Documentation

◆ ICompressedAnimData() [1/2]

ICompressedAnimData::ICompressedAnimData ( )
default

◆ ICompressedAnimData() [2/2]

PRAGMA_DISABLE_DEPRECATION_WARNINGS ICompressedAnimData::ICompressedAnimData ( const ICompressedAnimData )
default

◆ ~ICompressedAnimData()

virtual ICompressedAnimData::~ICompressedAnimData ( )
inlinevirtual

Member Function Documentation

◆ Bind()

virtual void ICompressedAnimData::Bind ( const TArrayView< uint8 BulkData)
pure virtual

◆ GetApproxCompressedSize()

virtual int64 ICompressedAnimData::GetApproxCompressedSize ( ) const
pure virtual

◆ GetDebugString()

virtual FString ICompressedAnimData::GetDebugString ( ) const
inlinevirtual

Reimplemented in FUECompressedAnimData.

◆ IsValid()

virtual bool ICompressedAnimData::IsValid ( ) const
pure virtual

◆ operator=()

ICompressedAnimData & ICompressedAnimData::operator= ( const ICompressedAnimData )
default

◆ SerializeCompressedData() [1/2]

void ICompressedAnimData::SerializeCompressedData ( class FArchive Ar)
virtual

Reimplemented in FUECompressedAnimData.

◆ SerializeCompressedData() [2/2]

void ICompressedAnimData::SerializeCompressedData ( UObject DataOwner,
class FArchive Ar 
)
virtual

Member Data Documentation

◆ CompressedNumberOfKeys

int32 ICompressedAnimData::CompressedNumberOfKeys

The documentation for this struct was generated from the following files: