UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IConsoleThreadPropagation Struct Referenceabstract

#include <IConsoleManager.h>

+ Inheritance diagram for IConsoleThreadPropagation:

Public Member Functions

virtual void OnCVarChange (int32 &Dest, int32 NewValue)=0
 
virtual void OnCVarChange (float &Dest, float NewValue)=0
 
virtual void OnCVarChange (bool &Dest, bool NewValue)=0
 
virtual void OnCVarChange (FString &Dest, const FString &NewValue)=0
 
virtual void OnCVarChange (FName &Dest, const FName &NewValue)=0
 

Detailed Description

Interface to propagate changes of console variables to another thread

Member Function Documentation

◆ OnCVarChange() [1/5]

virtual void IConsoleThreadPropagation::OnCVarChange ( bool Dest,
bool  NewValue 
)
pure virtual

◆ OnCVarChange() [2/5]

virtual void IConsoleThreadPropagation::OnCVarChange ( float Dest,
float  NewValue 
)
pure virtual

◆ OnCVarChange() [3/5]

virtual void IConsoleThreadPropagation::OnCVarChange ( FName Dest,
const FName NewValue 
)
pure virtual

◆ OnCVarChange() [4/5]

virtual void IConsoleThreadPropagation::OnCVarChange ( FString &  Dest,
const FString &  NewValue 
)
pure virtual

◆ OnCVarChange() [5/5]

virtual void IConsoleThreadPropagation::OnCVarChange ( int32 Dest,
int32  NewValue 
)
pure virtual

The documentation for this struct was generated from the following file: