UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IDataflowDebugDrawObject Struct Reference

#include <DataflowDebugDrawInterface.h>

+ Inheritance diagram for IDataflowDebugDrawObject:

Public Member Functions

virtual ~IDataflowDebugDrawObject ()=default
 
virtual bool IsA (FName InType) const
 
- Public Member Functions inherited from FRefCountedObject
 FRefCountedObject ()
 
virtual ~FRefCountedObject ()
 
 FRefCountedObject (const FRefCountedObject &Rhs)=delete
 
FRefCountedObjectoperator= (const FRefCountedObject &Rhs)=delete
 
FReturnedRefCountValue AddRef () const
 
uint32 Release () const
 
uint32 GetRefCount () const
 

Static Public Member Functions

static FName StaticType ()
 

Detailed Description

Dataflow object debug draw interface

Constructor & Destructor Documentation

◆ ~IDataflowDebugDrawObject()

virtual IDataflowDebugDrawObject::~IDataflowDebugDrawObject ( )
virtualdefault

Member Function Documentation

◆ IsA()

virtual bool IDataflowDebugDrawObject::IsA ( FName  InType) const
inlinevirtual

Check of the object type

Reimplemented in FDataflowDebugDrawBaseObject.

◆ StaticType()

static FName IDataflowDebugDrawObject::StaticType ( )
inlinestatic

The documentation for this struct was generated from the following file: