![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <ScreenSpaceDenoise.h>
Public Attributes | |
| int32 | RayCountPerPixel = 1 |
The configuration of the reflection ray tracing.
| int32 IScreenSpaceDenoiser::FShadowRayTracingConfig::RayCountPerPixel = 1 |