UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
LightFunctionAtlas::FLightFunctionSlotKey Struct Reference

#include <LightFunctionAtlas.h>

Public Member Functions

 FLightFunctionSlotKey ()
 
 FLightFunctionSlotKey (FLightSceneInfo *InLightSceneInfo)
 
bool operator== (const FLightFunctionSlotKey &Other) const
 

Public Attributes

uint32 LFMaterialUniqueID = 0
 
uint32 EffectiveLightFunctionSlotIndex = 0
 

Constructor & Destructor Documentation

◆ FLightFunctionSlotKey() [1/2]

LightFunctionAtlas::FLightFunctionSlotKey::FLightFunctionSlotKey ( )
inline

◆ FLightFunctionSlotKey() [2/2]

LightFunctionAtlas::FLightFunctionSlotKey::FLightFunctionSlotKey ( FLightSceneInfo InLightSceneInfo)

Member Function Documentation

◆ operator==()

bool LightFunctionAtlas::FLightFunctionSlotKey::operator== ( const FLightFunctionSlotKey Other) const
inline

Member Data Documentation

◆ EffectiveLightFunctionSlotIndex

uint32 LightFunctionAtlas::FLightFunctionSlotKey::EffectiveLightFunctionSlotIndex = 0

◆ LFMaterialUniqueID

uint32 LightFunctionAtlas::FLightFunctionSlotKey::LFMaterialUniqueID = 0

The documentation for this struct was generated from the following files: