UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
LowLevelTasks::Private::FWaitEvent Struct Reference

#include <WaitingQueue.h>

Public Attributes

std::atomic< uint64Next { 0 }
 
uint64 Epoch { 0 }
 
std::atomic< EWaitStateState { EWaitState::NotSignaled }
 
FEventRef Event { EEventMode::ManualReset }
 
bool bIsStandby { false }
 

Member Data Documentation

◆ bIsStandby

bool LowLevelTasks::Private::FWaitEvent::bIsStandby { false }

◆ Epoch

uint64 LowLevelTasks::Private::FWaitEvent::Epoch { 0 }

◆ Event

FEventRef LowLevelTasks::Private::FWaitEvent::Event { EEventMode::ManualReset }

◆ Next

std::atomic<uint64> LowLevelTasks::Private::FWaitEvent::Next { 0 }

◆ State

std::atomic<EWaitState> LowLevelTasks::Private::FWaitEvent::State { EWaitState::NotSignaled }

The documentation for this struct was generated from the following file: