#include <NaniteResources.h>
◆ FirstIndex
| uint32 Nanite::FMeshDataSection::FirstIndex |
Range of vertices and indices used when rendering this section.
◆ Flags
◆ MaterialIndex
| int32 Nanite::FMeshDataSection::MaterialIndex |
The index of the material with which to render this section.
◆ MaxVertexIndex
| uint32 Nanite::FMeshDataSection::MaxVertexIndex |
◆ MinVertexIndex
| uint32 Nanite::FMeshDataSection::MinVertexIndex |
◆ NumTriangles
| uint32 Nanite::FMeshDataSection::NumTriangles |
The documentation for this struct was generated from the following file: