UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Nanite::FSkinnedSceneProxyDelegates Struct Reference

#include <NaniteSceneProxy.h>

Static Public Attributes

static ENGINE_API TMulticastDelegate< void(const FSkinnedSceneProxy *)> OnCreateRenderThreadResources {}
 
static ENGINE_API TMulticastDelegate< void(const FSkinnedSceneProxy *)> OnDestroyRenderThreadResources {}
 

Member Data Documentation

◆ OnCreateRenderThreadResources

ENGINE_API TMulticastDelegate<void(const FSkinnedSceneProxy*)> Nanite::FSkinnedSceneProxyDelegates::OnCreateRenderThreadResources {}
inlinestatic

◆ OnDestroyRenderThreadResources

ENGINE_API TMulticastDelegate<void(const FSkinnedSceneProxy*)> Nanite::FSkinnedSceneProxyDelegates::OnDestroyRenderThreadResources {}
inlinestatic

The documentation for this struct was generated from the following file: