#include <UnrealNetwork.h>
◆ FRepClassDescriptor()
| NetworkingPrivate::FRepClassDescriptor::FRepClassDescriptor |
( |
const TCHAR * |
InClassName, |
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const int32 |
InStartRepIndex, |
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const int32 |
InEndRepIndex |
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) |
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inline |
◆ ClassName
| const TCHAR* NetworkingPrivate::FRepClassDescriptor::ClassName |
◆ EndRepIndex
| const int32 NetworkingPrivate::FRepClassDescriptor::EndRepIndex |
◆ StartRepIndex
| const int32 NetworkingPrivate::FRepClassDescriptor::StartRepIndex |
The documentation for this struct was generated from the following file: