UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ProcessedPacket Struct Reference

#include <PacketHandler.h>

Public Member Functions

 ProcessedPacket ()
 
 ProcessedPacket (uint8 *InData, int32 InCountBits, bool bInError=false)
 

Public Attributes

uint8Data
 
int32 CountBits
 
bool bError
 

Detailed Description

The result of calling Incoming and Outgoing in the PacketHandler

Constructor & Destructor Documentation

◆ ProcessedPacket() [1/2]

ProcessedPacket::ProcessedPacket ( )
inline

◆ ProcessedPacket() [2/2]

ProcessedPacket::ProcessedPacket ( uint8 InData,
int32  InCountBits,
bool  bInError = false 
)
inline

Base constructor

Member Data Documentation

◆ bError

bool ProcessedPacket::bError

Whether or not there was an error processing the packet

◆ CountBits

int32 ProcessedPacket::CountBits

Size of the returned packet data in bits

◆ Data

uint8* ProcessedPacket::Data

Pointer to the returned packet data


The documentation for this struct was generated from the following file: