UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
SUniformWrapPanel::FSlot Member List

This is the complete list of members for SUniformWrapPanel::FSlot, including all inherited members.

AttachWidget(TSharedRef< SWidget > &&InWidget)FSlotBaseinline
AttachWidget(const TSharedRef< SWidget > &InWidget)FSlotBaseinline
Construct(const FChildren &SlotOwner, FSlotArguments &&InArgs)TSlotBase< FSlot >inline
ConstructMixin(const FChildren &SlotOwner, FSlotArgumentsMixin &&InArgs)TAlignmentWidgetSlotMixin< FSlot >inlineprotected
ConstructSlotIsFChildren enum valueTSlotBase< FSlot >
DetachWidget()FSlotBase
EConstructSlotIsFChildren enum nameTSlotBase< FSlot >
Expose(FSlot *&OutVarToInit)TSlotBase< FSlot >inline
FSlot()SUniformWrapPanel::FSlotinline
FSlotBase()TSlotBase< FSlot >
FSlotBase(const FChildren &InParent)TSlotBase< FSlot >
FSlotBase(const TSharedRef< SWidget > &InWidget)TSlotBase< FSlot >
FSlotBase(const FSlotBase &)=deleteTSlotBase< FSlot >
GetHorizontalAlignment() constTAlignmentWidgetSlotMixin< FSlot >inline
GetOwner() constFSlotBaseinline
GetOwnerWidget() constFSlotBase
GetVerticalAlignment() constTAlignmentWidgetSlotMixin< FSlot >inline
GetWidget() constFSlotBaseinline
InArgsSUniformWrapPanel::FSlot
Invalidate(EInvalidateWidgetReason InvalidateReason)FSlotBase
operator=(const FSlotBase &)=deleteFSlotBase
operator[](TSharedRef< SWidget > &&InChildWidget)TSlotBase< FSlot >inline
operator[](const TSharedRef< SWidget > &InChildWidget)TSlotBase< FSlot >inline
SetAttribute(TAttribute< TargetValueType > &TargetValue, const TAttribute< SourceValueType > &SourceValue, EInvalidateWidgetReason BaseInvalidationReason)FSlotBaseinlineprotected
SetHorizontalAlignment(EHorizontalAlignment Alignment)TAlignmentWidgetSlotMixin< FSlot >inline
SetOwner(const FChildren &Children)FSlotBase
SetVerticalAlignment(EVerticalAlignment Alignment)TAlignmentWidgetSlotMixin< FSlot >inline
SLATE_SLOT_BEGIN_ARGS_OneMixin(FSlot, TSlotBase< FSlot >, TAlignmentWidgetSlotMixin< FSlot >) void Construct(const FChildren &SlotOwnerSUniformWrapPanel::FSlot
TAlignmentWidgetSlotMixin(SlotOwner, MoveTemp(InArgs))SUniformWrapPanel::FSlot
TAlignmentWidgetSlotMixin< FSlot >::TAlignmentWidgetSlotMixin()TAlignmentWidgetSlotMixin< FSlot >inline
TAlignmentWidgetSlotMixin< FSlot >::TAlignmentWidgetSlotMixin(const EHorizontalAlignment InHAlign, const EVerticalAlignment InVAlign)TAlignmentWidgetSlotMixin< FSlot >inline
~FSlotBase()FSlotBasevirtual