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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <SVirtualJoystick.h>
The settings of each zone we render
| FKey SVirtualJoystick::FControlInfo::AltInputKey |
The secondary input (for sticks, this is the vertical/Y input, unused for buttons)
If true, this joystick will be treated as a simple press-release button
| FVector2D SVirtualJoystick::FControlInfo::Center = FVector2D::ZeroVector |
The actual center of the control
| TSharedPtr< ISlateBrushSource > SVirtualJoystick::FControlInfo::Image1 |
The brush to use to draw the background for joysticks, or unclicked for buttons
| TSharedPtr< ISlateBrushSource > SVirtualJoystick::FControlInfo::Image2 |
The brush to use to draw the thumb for joysticks, or clicked for buttons
The scale for control input
| FVector2D SVirtualJoystick::FControlInfo::InteractionSize = FVector2D::ZeroVector |
The size of a the interactable area around Center
| FKey SVirtualJoystick::FControlInfo::MainInputKey |
The input to send from this control (for sticks, this is the horizontal/X input)
| FVector2D SVirtualJoystick::FControlInfo::ThumbSize = FVector2D::ZeroVector |
The size of the thumb that can be re-centered within InteractionSize area
| FVector2D SVirtualJoystick::FControlInfo::VisualSize = FVector2D::ZeroVector |
The size of a joystick that can be re-centered within InteractionSize area