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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <SWindow.h>
Public Member Functions | |
| FMorpher () | |
Public Attributes | |
| float | StartingOpacity |
| float | TargetOpacity |
| FSlateRect | StartingMorphShape |
| FSlateRect | TargetMorphShape |
| FCurveSequence | Sequence |
| bool | bIsActive: 1 |
| bool | bIsAnimatingWindowSize: 1 |
Utility for animating the window size.
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inline |
| bool SWindow::FMorpher::bIsActive |
True if this morph is currently active
| bool SWindow::FMorpher::bIsAnimatingWindowSize |
True if we're morphing size as well as position. False if we're just morphing position
| FCurveSequence SWindow::FMorpher::Sequence |
Animation sequence to hold on to the Handle
| FSlateRect SWindow::FMorpher::StartingMorphShape |
Initial size of the window (i.e. at the start of animation)
| float SWindow::FMorpher::StartingOpacity |
Initial window opacity
| FSlateRect SWindow::FMorpher::TargetMorphShape |
Desired size of the window (i.e. at the end of the animation)
| float SWindow::FMorpher::TargetOpacity |
Desired opacity of the window