UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
THierarchicalHashGrid2D< InNumLevels, InLevelRatio, InItemIDType >::FCellRect Struct Reference

#include <HierarchicalHashGrid2D.h>

Public Member Functions

 FCellRect ()=default
 
 FCellRect (const int32 InMinX, const int32 InMinY, const int32 InMaxX, const int32 InMaxY)
 

Public Attributes

int32 MinX = 0
 
int32 MinY = 0
 
int32 MaxX = 0
 
int32 MaxY = 0
 

Detailed Description

template<int32 InNumLevels = 3, int32 InLevelRatio = 4, typename InItemIDType = uint32>
struct THierarchicalHashGrid2D< InNumLevels, InLevelRatio, InItemIDType >::FCellRect

Rectangle bounds, coordinates inclusive.

Constructor & Destructor Documentation

◆ FCellRect() [1/2]

template<int32 InNumLevels = 3, int32 InLevelRatio = 4, typename InItemIDType = uint32>
THierarchicalHashGrid2D< InNumLevels, InLevelRatio, InItemIDType >::FCellRect::FCellRect ( )
default

◆ FCellRect() [2/2]

template<int32 InNumLevels = 3, int32 InLevelRatio = 4, typename InItemIDType = uint32>
THierarchicalHashGrid2D< InNumLevels, InLevelRatio, InItemIDType >::FCellRect::FCellRect ( const int32  InMinX,
const int32  InMinY,
const int32  InMaxX,
const int32  InMaxY 
)
inline

Member Data Documentation

◆ MaxX

template<int32 InNumLevels = 3, int32 InLevelRatio = 4, typename InItemIDType = uint32>
int32 THierarchicalHashGrid2D< InNumLevels, InLevelRatio, InItemIDType >::FCellRect::MaxX = 0

◆ MaxY

template<int32 InNumLevels = 3, int32 InLevelRatio = 4, typename InItemIDType = uint32>
int32 THierarchicalHashGrid2D< InNumLevels, InLevelRatio, InItemIDType >::FCellRect::MaxY = 0

◆ MinX

template<int32 InNumLevels = 3, int32 InLevelRatio = 4, typename InItemIDType = uint32>
int32 THierarchicalHashGrid2D< InNumLevels, InLevelRatio, InItemIDType >::FCellRect::MinX = 0

◆ MinY

template<int32 InNumLevels = 3, int32 InLevelRatio = 4, typename InItemIDType = uint32>
int32 THierarchicalHashGrid2D< InNumLevels, InLevelRatio, InItemIDType >::FCellRect::MinY = 0

The documentation for this struct was generated from the following file: